The software is flexible enough for small and large water environments with GPU acceleration for faster iteration.
It has been used on plenty of blockbuster films like Avengers and X-Men. RealFlow is a powerful VFX program for creating realistic liquid simulations for 3D & CG projects. That means if you buy something we get a small commission at no extra cost to you( learn more) New parameter “Fill mode” for Fill emitter to be able to use the same object for emission and collision.Resources 3D Written by Ben Traje Disclosure: This post may contain affiliate links. The new Thickness parameter for the Spline emitter lets you create thick layers of fluid at just a click away.įilter daemon has been improved with the possibility of using expressions, the Vorticity and Emitter ID as a condition of the new Randomness parameters. And we have made sure that our files can be directly read by Cinema 4D with the new Axis Setup parameter. This exclusive feature of RealFlow | Cinema 4D 2.0 lets you decide down to the finest detail where and how particles are killed.Īlembic is now the only output format for RealFlow | Cinema 4D. This Cinema 4D deformer lets your objects adjust their shape to RealFlow particles.Ĭinema 4D falloffs are now part of RealFlow force daemons, making them more customizable than ever. Give your particle instances a more natural look thanks to their variation on position, rotation and scale.
Excellent for fine tuning your mesh until you are happy with its look.Ĭhild Objects Fluid's Random Transformations Only mesh your fluids without resimulating everything again. You can have more than one scene in case you want to test different variations of your sim, or multiple independent takes for the same project.Īvoid the emission of particles inside objects colliding with the fluid.ĭecide which fluids will collide, set multiple collider tags for the same object or use textures to control collider parameters like the friction. No matter if it is for collisions or emissions. Make sure RealFlow always sees your Cinema 4D object exactly the way you want it to.
This includes not only liquids but all of our multiphysics materials (granular, viscous, viscoelastic) plus rigid and elastic. Now it is possible to mix fluids with different properties. Interaction between different fluids in the same scene. RealFlow | Cinema 4D is GPU accelerated, supporting CUDA and OpenCL. Now you can use native Cinema 4D modifiers and tools combined with RealFlow.
You no longer have to worry about network dependencies, permissions, or IP issues. Simplified workflowįorget about going back and forth between 3D platforms. RealFlow | Cinema 4D is built on RealFlow’s Dyverso solver – so you get the best in fluid simulation, with an easy workflow. Why Use Realflow | Cinema 4D? Serious, high performance fluids Launch Cache process from any toolbar or customise Realflow node output filenames. Scale, translate and rotate transformations can be applied to fluids. Scale all the daemon forces from a single place. Resize fluid particles using particle age, speed and vorticity.
One Alembic file is all it takes to stitch your simulation results, particles and meshes.Įasily subdivide meshes with the quad mesh tool.Īnimated particle emission parameters and daemon parameters are taken into account between frames. Save time tuning meshes and take advantage of Fields to define the regions to be meshed.ĭefine forces and particle emissions with more flexibility along Cinema 4D splines. Simulate fluid effects usually seen in high speed macro photography. Achieve high-end simulations with a straightforward workflow directly inside Cinema 4D using the Realflow | Cinema 4D plugin.